![20xx melee 4.05 broken stage select 20xx melee 4.05 broken stage select](https://pics.awwmemes.com/training-pack-x-xo2-how-to-get-the-20xx-melee-training-52427120.png)
Nina and Ace can scale up walls, perform charge shots, and with special augments, they can even gain X series Dr. All of the tricks X and Zero have in the Mega Man X series are used by Nina and Ace, with some additions. Nina is your Mega Man X clone, utilizing a powerful, long-range blaster, while Ace adheres more towards Zero's style of gameplay, using a sword for up-close and personal melee attacking. While the time of day changes when you return to a level archetype, I would have loved to see more level and environmental variety regardless.Ģ0XX has multiple characters to play as, but you begin with either Nina or Ace. I only wish there were more environments used in the first eight levels instead of just four-those being a jungle bio-dome, an icy base, a sky temple, and a fiery factory. Sure, early on I caught on to the pieces of levels that were being used, at least in the initial eight levels, but the arrangements still kept me on my toes. Likewise, if you face them as one of the last eight bosses you need to beat before moving on to the two final stages, then you have to destroy both almost at the same time, otherwise one will revive itself in battle.Īs stated, levels are procedurally generated, taking pieces of levels and enemy placements and arranges them via an algorithm in different orders, so each time you play a level it's a unique experience. For example, if you face the Twin Astrals boss early, which is a pair of two fire and ice ball-spewing bosses, you don't have to defeat them both in close duration to one another. As you progress through a run in 20XX, levels and bosses become more difficult. After (hopefully) defeating that first boss, you might earn a speed bonus treasure chest for quickly completing the level, as well as your choice of one of three items (either that boss's special weapon a la the Mega Man series, 10 Nuts, or a randomly chosen augment), and a selection between three teleporters leading to one of three levels with a different boss at the end of each one.Īnything you can do Nina can do better, such as shooting three shots like this! Thanks, arm augment!Ĭhoosing which level and boss to tackle has some strategy. The structure of 20XX has you randomly entering a stage at the start, and upon reaching its end, you face a boss. Your goal in a given run is to move through procedurally generated levels, blasting baddies, collecting augments-which are upgrades to your character's armor, health, attack strength, speed, and so forth-beating the bosses at the end of each of the ten stages in the game, and trying to do so all in one life. 20XX is a game that combines the gameplay styling of Capcom's action-intensive Mega Man X series and combines it with roguelike sensibilities.